![]() As you collect cards you gain access to more characters, each with unique powers. We did find some deeper elements in the special abilities. There is no personality to the action - instead, you are treated to fight after fight, with only a moments respite between each to ponder if you are enjoying yourself. Turns play out mercifully quickly, as you select which generic opponent to target, and whether to use your hero's special ability. You take control of a squad of hero cards, and are dragged on rails around the 3D world to the next battle. Worse still, the turn-based combat lacks any kind of engagement. However, when you advance to exterior locations like the Kashyyk, the visuals become muddy and rough. Thanks to some pleasingly stark lines, this environment looks decent as you're pushed around its corridors. You start Assault Team by battling your way free of a Star Destroyer's detention block. Unfortunately, we were quickly disappointed. With Han, Chewie, and R2-D2 in your squad, you'd be forgive for thinking the story might evolve into something special. Starting just after the original film, you take control of Han Solo as he attempts to infiltrate the Empire. Nope, it was the scenario that got our sabres flaring. It wasn't the Star Wars fanfare that set our nostalgia glands tingling. We don't mind admitting that we were excited as we started playing the free-to-play Star Wars: Team Assault. ![]()
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